After turning Resident Evil into a zombie blockbuster series, the duo of Milla Jovovich and Paul W.S. Anderson turn their attention to Monster Hunter. Sony Pictures has unveiled the first official full trailer for the epic big battle movie based on the international video game series of the same name
Behind our world, there is another: a world of dangerous and powerful monsters that rule their domain with deadly ferocity. When an unexpected sandstorm transports Captain Artemis (Jovovich) and her unit (TI Harris, Meagan Good, Diego Boneta) to a new world, the soldiers are shocked to discover that this hostile and unknown environment is home to enormous and terrifying monsters immune to their firepower. In their desperate battle for survival, the unit encounters the mysterious Hunter (Tony Jaa), whose unique skills allow him to stay one step ahead of the powerful creatures. As Artemis and Hunter slowly build trust, she discovers that he is part of a team led by the Admiral (Ron Perlman). Facing a danger so great it could threaten to destroy their world, the brave warriors combine their unique abilities to band together for the ultimate showdown.
Keeping with the recent trend of movie studios developing video game franchises for the big screen, 20th Century Fox and Chernin Entertainment are reportedly giving Mega Man the live action treatment.
The brain child of Akira Kitamura and Keiji Infune, we first met the human/robot hero in 1987 when Capcom released the first Mega Man video game for the Nintendo Entertainment System. The main series of games pit the Blue Bomber against the dastardly Dr. Wily and his army of evil robots bent on world domination.
It’s pretty safe to say that Capcom’s survival horror series has taken a dive in quality in the past few years. The survival horror elements of past Resident Evil games have seemingly been pushed aside in favor of explosive, action packed set piece moments. For 2015 though, it looks as if the zombified ship is getting ready to steer its course back to its glory days. The first example of this return to greatness is the console wide digital release of Resident Evil HD Remaster.
Longtime fans who experienced the original Resident Evil back on Playstation, or the update on Gamecube, will fall in love with it all over again. The most noticeable part of this refined version of such a revered game are the overhauled visuals. The backgrounds, lighting and character models all have received a cleaner sheen, which makes the game’s horrifying events all the more impactful. The addition of a 16:9 viewpoint widens out the scope of the camera, which is a much needed option next to the original 4:3 viewpoint. Having the option to take Chris and Jill into the Spencer Mansion with their Resident Evil 5 costumes is also a nice bonus. However, the constant environmental clipping issues and untouched textures of some rooms sticks out like a sore thumb.
Resident Evil HD Remaster sticks to the traditional tank controls. While they may be fun to utilize just for nostalgia’s sake, they’re really obsolete when compared to the new modern analog control scheme. Getting the chance to just push your character in the direction you want without having to set them in position is a godsend. With these new modern controls comes a minor complaint though. The modern controls present an issue in conjunction with the fixed camera angles. You’ll always have to take a second to properly adjust yourself every time you enter a new camera view. It takes a while to get used to, but the game doesn’t suffer too much because of it. It certainly feels good to juke around all those monsters in the mansion thanks to your newfound agility, though.
Besides the aforementioned modern controls and fixed camera problem, Resident Evil HD Remaster is still the same excellent game fans have enjoyed before. Venturing through the darkened corridors of the Spencer Mansion and fending off a huge variety of creepy monsters still holds up today. Newcomers and longtime fans should experience the early origins of Capcom’s survival horror franchise.
Hey there, people. It’s me again. Comic-Con has been rather quiet when it comes to video games. Just like day 1, nothing much happened in that area of nerdism so I decided to combine day 2, 3 and 4 into one article.
A Mass Effect anime will invade our television sets soon
Mass Effect: Paragon Lost is an anime series which is set right before the event of Mass Effect 3. The plot centers on James Vega (voiced by the corny Freddie Prinze Jr.), telling the story of his team’s encounter with the Collectors aka the bad guys in Mass Effect 2. Here’s a brief description of the storyline taken from the official website:
Mass Effect: Paragon Lost is the prequel to the highly-anticipated Mass Effect 3 and follows the early career of Alliance Marine, James Vega. Vega leads an elite Special Forces squad into battle against a mysterious alien threat known as The Collectors. Stationed at a colony in a remote star system, Vega and his soldiers must protect the civilians from a ruthless invasion determined to capture the population for unknown purposes. Learn more about the Mass Effect universe with an unprecedented glimpse into the haunted past of Mass Effect’s newest hero!
If you ask me, I don’t really give a shit about the anime. Given how crappy the ending is, there is no reason for me to care. Plus, the animation looks pretty bad. We’re talking about “made using Flash by a bunch of middle-schoolers” level of disaster. Don’t get me wrong. Flash can look fantastic when done right, but Paragon Lost does not seem to be the case. But what do I know? Some people liked the ending. That includes our very own CheeseBadger, who is oh-so-sarcastic all the time. Maybe some of you will enjoy this. As for me, I’ll pass.
By the way, the anime is coming out in November this year.
Oh, there’s also this Mass Effect 3 DLC tease
Word on the street is that BioWare released a teaser. Some speculate it’s for an upcoming DLC. Apparently the story is set underwater and there will be Atlas’s (the Cerberus robot thingy). I’m not holding my breath for this one. Here’s an interesting question: was that pun intended?
(We’ll update this post as soon as we find the teaser on Youtube.)
The Last of Us introduces a new, bearded character
The trailer shows Joel, Ellie and the new character getting into a building after fending off the zombies, or whatever they’re called. I mean, technically speaking, they have some fungal infection in their brains or some crazy ass shit like that. That part isn’t so zombie-like, but since they’re acting as if they’re high on bath salts, we’ll just refer to them as zombies. They’re crazy, and I think they eat people. Let’s not pretend they’re anything other than zombies, aight?
Anyways, this mysterious figure, Bill, handcuffs Ellie and points the gun at Joel. The men get into an argument as Ellie breaks free to hit Bill with the steel pipe she was handcuffed to. Joel stops her after the first hit and the three talk things out. In short, Bill is the typical “trust nobody” type of guy who’s reluctant to help the protagonists in zombie movies. He’ll probably end up being eaten because he’s not a team player. Now all we need are some token (insert stereotypical minority ethnicity here) guy/gal, a dumb blonde, and a dickish beefcake to make the most predictable zombie video game ever. I am still intrigued by the story though.
More Resident Evil 6 details
Yoshiaki Hirabayashi, Resident Evil 6’s producer, has released more details on the game.
Jill and Claire will not be in the game. Claire will be mentioned.
You can switch camera to your character’s right or left.
For those hardcore players, the hud display can be switched off.
Weapons are scattered throughout levels. No purchases are necessary.
You no longer have worry about your AI partner’s inventory. He/She will pick up various items based on his/her needs.
Swapping items is possible when you’re playing online co-op.
Weapons are not individually upgraded. Instead, you upgrade weapons, among many other skills, through the allocation of skill points.
As of current, the game is not going to support Playstation Move.
I swear to god Laura Bailey and Troy Baker were in every single thing that came out in the last twelve months. Both of them played the Boss in Saints Row The Third (Caucasian female and male respectively), as well as different supporting roles Mass Effect 3 (Laura as the asari lieutenant at the beginning of Priority: Thessia, I think, and Troy as the notoriously comical Kai Leng), and many more. Just look at their IMDB profiles yourself. Here’s Laura’s and here’s Troy’s.
They’re both quite attractive. Just saying…
A Deadpool video game is coming out…
And surprisingly, he’s not voiced by Nolan North, or is he? Oh wait, he is. All that I care about is Deadpool himself actually showed up in Comic Con to announce the game himself, and that was awesome.
The game is being developed by High Moon Studios and will be published by Activision. Anyways, here’s the teaser:
The gameplay itself doesn’t look particularly interesting. It’s seems like another third-person hack-&-slash / shooting. Perhaps the witty dialogue may just be the game changer. Who knows? It’s too early to tell.
I hope you’ve enjoyed our Comic Con coverage. Big shoutouts to all of you who read the articles. I know it sounds corny but you are the reason why we’re doing this. We don’t get paid. Please keep following us on Facebook or Twitter (or start now if you haven’t already done so) for more pop culture opinions.
If you are a huge video game fan like me, you might be disappointed with how little information regarding upcoming games was released today. Either case, there are some noteworthy ones. Let’s just get straight to the point.
Borderlands 2 Wimoweh trailer
2K Games released a trailer for Borderlands 2, showcasing its environments and enemies. The premise of the trailer itself is actually pretty smart. Foes are seemingly presented as predators on plains, and the protagonists as hunters. We also manage to catch a glimpse of character abilities. Not bad.
Two Screenshots from Grand Theft Auto: V
As the title suggests, we have two more pictures from the upcoming GTA. The game is shaping up great. What made GTA: IV memorable was its city – the city was as much of a character as Niko Bellic. Look at the guy dipping his feet in the waters in the second screenshot, and tell me Rockstar Games is not busting their asses trying to create another lively open-world experience.
Live Action Street Fighter TV Series in the Making
Now this is scary. No Street Fighter games convey storylines good enough to generate any form of motion picture entertainment. It was proven in the mess back in 1994, as well as the one in 2009. Anyways, the producer of the series will be someone who made this:
Titled Street Fighter: Assassin’s Fist, the story will follow Ken and Ryu through their early years when they were living in the wild and being secluded and all that stereotypical Asian warrior bullshit. There, they learn some fighting skills from Gouken. Unbeknownst to Ken and Ryu, they’re practicing Ansatsuken, which has a dark and tragic legacy. Yea, that’s pretty much it. The press release claims that the story will be “thrilling” and “multi-layered”.
I just had to. Guile theme does go with everything.
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I don’t know if you know this, but female gamers are kind of a big deal.
To be more precise, female gamers are a big deal because they have recently been the center of attention for many large news stories in the video game and popular culture industries. Why? Because they are being sexually bullied and harassed by people who apparently find fulfillment in such mean-spirited actions. Do you remember when you got pushed off the swing in elementary school, and then called names in high school, and then betrayed by your boy/girlfriend in college? The harassment against female gamers is like all of these situations rolled into one, except female gamers tend to never see their bullies face-to-face.
Gamer Jenny Haniver records and transcribes all sexually or otherwise demeaning discussions/messages that are hurled her way on Xbox Live. She blogs about them on her site, Not in the Kitchen Anymore, to try to shed light on the continually growing issue of online harassment against females. One glance through just the first page and you feel like you have to go wash your eyes and brain out with lye. Jenny’s experiences caught the attention of the BBC, and they featured her (along with Grace of Fat, Ugly, or Slutty) in a recent article titled “Sexual harassment in the world of video gaming.”
That same BBC article outlined another instance of very blatant sexual harassment that occurred in February at Capcom’s first fighting game reality show, Cross Assault. On day one of the tournament, Aris Bakhtanians, coach of the professional Tekken team, defended the inclusion and use of sexual harassment because it was simply “part of the community” of fight games; on day five, he implemented some of this sexual harassment towards female gamer Miranda Pakozdi, who became so upset by his insults that she forfeited the match entirely. Gamers around the world, outraged, took to the Internet to show their support for Pakozdi and to inquire after Capcom for not intervening in the situation already on day one when Bakhtanians said that “rape that bitch” was an acceptable insult because “(W)e’re in America… we can say what we want.”
In a final example of harassment against female gamers, Anita Sarkeesian received a massive backlash of hatred and vandalism when she started a Kickstarter campaign to create a video series called “Tropes vs. Women in Video Games.” Some people even went so far as to hack and put up an explicit picture on Sarkeesian’s Wikipedia page and change her biography to call her a cunt. Sarkeesian was interviewed by none other than Wired magazine about the situation. On her blog, she said, “I am certainly not the first woman to suffer this kind of harassment and sadly, I won’t be the last. But I’d just like to reiterate that this is not a trivial issue. It can not and should not be brushed off by saying, ‘oh well that’s YouTube for you,’ ‘trolls will be trolls,’ or ‘it’s to be expected on the internet.’ These are serious threats of violence, harassment and slander across many online platforms meant to intimidate and silence. And it’s not okay.” (Feminist Frequency)
Of course, female gamers themselves are nothing new; they have been around for quite a while, and they’re a strong community in the video game industry. There’s even a group of professional female gamers known as the Frag Dolls who have been around since 2004, thanks to Ubisoft; they aim not only to kick some serious butt in video games but also to promote the interests of female gamers everywhere.
However, it’s only been within the last few years that the majority of female gamers have voiced their complaints and concerns about the large presence of sexism and misogyny within the larger gaming community. Gaming news sites have fortunately paid close attention to these situations and so the female gamers’ cause has come out in the open. In fact, a video series called Extra Credits has started a campaign against Xbox Live’s online platform, and Microsoft has actually responded to the campaign, saying that they are going to work to improve the sexual harassment situation. Time will tell if the gaming giant will follow through on its word.
In the meantime, every one of us gamers can do our own part to stop harassment and bullying against female players. If you’re one of those who bashes on the women whom you run across on Xbox Live, or if you’re one of those women who dishes it right back, the only way to make the gaming community a safe, enjoyable group for all of us is to avoid participating in and voicing such overzealous, hateful tirades even if we feel like it. Hopefully, in time, the encouraging, just-out-to-have-fun voices will start to overcome the hateful ones and fill the audiowaves of headsets around the world.